Game Designer
& Concept Artist/Animator
Individual Project: TOWNEES
Created by Emmitta J. Lewis
PROJECT DETAILS:
-
- Took 6 weeks to complete.
-
- I handled all art & animation [look & feel].
-
- Devloped the concept & trailer.
-
- Handled all the coding which limited the project somewhat.
-
- Done in UNITY as a PC 2.5D 3rd person Video Game.
-
- About 4 friends who try to save a town from an overbearing Dragon.
POST MORTEM:
-
- This being my first 2.5D project Coding was a challenge.
-
- I also had difficulty with finding 3D models of sufficiently good quality considering the cost.
-
- Now that I know a lot more about coding I would like to add more functionality to the game & levels.
PROJECT DETAILS:
-
- Took 6 weeks to complete.
-
- I handled all art & animation [look & feel].
-
- Devloped the concept & trailer.
-
- Handled all the coding which limited the project somewhat.
-
- Done in UNITY as a PC 2.5D 3rd person Video Game.
-
- About 4 friends who try to save a town from an overbearing Dragon.
POST MORTEM:
-
- This being my first 2.5D project Coding was a challenge.
-
- I also had difficulty with finding 3D models of sufficiently good quality considering the cost.
-
- Now that I know a lot more about coding I would like to add more functionality to the game & levels.
PROJECT DETAILS:
-
- Took 6 weeks to complete.
-
- I handled all art & animation [look & feel].
-
- Devloped the concept & trailer.
-
- Handled all the coding which limited the project somewhat.
-
- Done in UNITY as a PC 2.5D 3rd person Video Game.
-
- About 4 friends who try to save a town from an overbearing Dragon.
POST MORTEM:
-
- This being my first 2.5D project Coding was a challenge.
-
- I also had difficulty with finding 3D models of sufficiently good quality considering the cost.
-
- Now that I know a lot more about coding I would like to add more functionality to the game & levels.